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	<title>Comments on: From Star Wars: The Old Republic To EVE Online &#8211; Keeping MMOs In The &#8220;Friend Zone&#8221;</title>
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		<title>By: Kevin</title>
		<link>/gaming/2011/12/from-star-wars-the-old-republic-to-eve-online-keeping-mmos-in-the-friend-zone/#comment-4746</link>
		<dc:creator><![CDATA[Kevin]]></dc:creator>
		<pubDate>Sat, 31 Dec 2011 06:53:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=9580&#038;post_type=games#comment-4746</guid>
		<description><![CDATA[No, that&#039;s a &quot;Persistent MMORPG&quot;; a persistent world instance is not required to meet the definition of MMO (which can have several flavors)  

Inside the industry we refer to lobbied games as MMO if the number of subscribers is high enough and the servers/infrastructure is centralized (e.g., the net code doesn&#039;t only put two players together, but continues to manage the connectivity, the profiles, items, stats, etc.)

Maybe a good way to describe this is: Guildwars and Diablo 3 are as much MMO as WoW, even though both don&#039;t have a persistent world (in fact, diablo 3 is built upon nearly the exact same technical designs as WoW... its just that the game design doesn&#039;t put everyone in the same place)  

The sad part is, I personally would also /want/ to use it for gameswhere a world is persistent, since these are generally more interesting.  Alas, within the industry the term MMO is now in the hands of people who deal with money (finance/budgeting/etc.) and is unlikely to change.

... at least internally.   I suppose it doesn&#039;t really matter what it is refered to by players themselves...  :)]]></description>
		<content:encoded><![CDATA[<p>No, that&#8217;s a &#8220;Persistent MMORPG&#8221;; a persistent world instance is not required to meet the definition of MMO (which can have several flavors)  </p>
<p>Inside the industry we refer to lobbied games as MMO if the number of subscribers is high enough and the servers/infrastructure is centralized (e.g., the net code doesn&#8217;t only put two players together, but continues to manage the connectivity, the profiles, items, stats, etc.)</p>
<p>Maybe a good way to describe this is: Guildwars and Diablo 3 are as much MMO as WoW, even though both don&#8217;t have a persistent world (in fact, diablo 3 is built upon nearly the exact same technical designs as WoW&#8230; its just that the game design doesn&#8217;t put everyone in the same place)  </p>
<p>The sad part is, I personally would also /want/ to use it for gameswhere a world is persistent, since these are generally more interesting.  Alas, within the industry the term MMO is now in the hands of people who deal with money (finance/budgeting/etc.) and is unlikely to change.</p>
<p>&#8230; at least internally.   I suppose it doesn&#8217;t really matter what it is refered to by players themselves&#8230;  :)</p>
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		<title>By: Anonymous</title>
		<link>/gaming/2011/12/from-star-wars-the-old-republic-to-eve-online-keeping-mmos-in-the-friend-zone/#comment-4731</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Thu, 29 Dec 2011 19:21:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=9580&#038;post_type=games#comment-4731</guid>
		<description><![CDATA[No, they&#039;re not. Not even slightly. An MMO requires a persistent world in which large groups of players, thousands, converge in the same world. StarCraft 2 is a strategy game for up to eight players in matches. Others are mere interactive lobbies with instanced matches. I&#039;m talking about the games I mentioned above, those others are not MMOs at all.]]></description>
		<content:encoded><![CDATA[<p>No, they&#8217;re not. Not even slightly. An MMO requires a persistent world in which large groups of players, thousands, converge in the same world. StarCraft 2 is a strategy game for up to eight players in matches. Others are mere interactive lobbies with instanced matches. I&#8217;m talking about the games I mentioned above, those others are not MMOs at all.</p>
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		<title>By: Hal Jordan</title>
		<link>/gaming/2011/12/from-star-wars-the-old-republic-to-eve-online-keeping-mmos-in-the-friend-zone/#comment-4730</link>
		<dc:creator><![CDATA[Hal Jordan]]></dc:creator>
		<pubDate>Thu, 29 Dec 2011 19:17:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=9580&#038;post_type=games#comment-4730</guid>
		<description><![CDATA[All three are massive, all three are multiplayer, and all three are online, hence the term MMO. Maybe you are going by some other criteria.]]></description>
		<content:encoded><![CDATA[<p>All three are massive, all three are multiplayer, and all three are online, hence the term MMO. Maybe you are going by some other criteria.</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>/gaming/2011/12/from-star-wars-the-old-republic-to-eve-online-keeping-mmos-in-the-friend-zone/#comment-4724</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Thu, 29 Dec 2011 07:29:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=9580&#038;post_type=games#comment-4724</guid>
		<description><![CDATA[Resident artist Cody played Champions for a time and enjoyed it, I never got around to it.


Global Agenda, Tribes: Ascend, and StarCraft II are _NOT_ MMOs. I&#039;m not sure where you get that impression.]]></description>
		<content:encoded><![CDATA[<p>Resident artist Cody played Champions for a time and enjoyed it, I never got around to it.</p>
<p>Global Agenda, Tribes: Ascend, and StarCraft II are _NOT_ MMOs. I&#8217;m not sure where you get that impression.</p>
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		<title>By: Hal Jordan</title>
		<link>/gaming/2011/12/from-star-wars-the-old-republic-to-eve-online-keeping-mmos-in-the-friend-zone/#comment-4722</link>
		<dc:creator><![CDATA[Hal Jordan]]></dc:creator>
		<pubDate>Thu, 29 Dec 2011 06:42:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=9580&#038;post_type=games#comment-4722</guid>
		<description><![CDATA[So Bobby doesn&#039;t like Champions Online, eh? He said &quot;nothing substantive&quot; about it either. I&#039;ve had a lot of fun with it and wouldn&#039;t call it a &quot;debacle.&quot; It&#039;s a good way to have fun killing zombies or robots for a while without getting sucked into something that&#039;s going to capture you for hours or cost you money. Some other free MMOs you could try are DC Universe Online (my favorite), Global Agenda, Tribes Ascend (in beta), and StarCraft II (you have to buy the game, but Battle.net is free). I tried to get interested in Perfect World again, but couldn&#039;t. Finally, Star Trek Online becomes free to play on January 17. There&#039;s plenty of variety to choose from, and if you rotate through them in sequence maybe you won&#039;t get so involved.]]></description>
		<content:encoded><![CDATA[<p>So Bobby doesn&#8217;t like Champions Online, eh? He said &#8220;nothing substantive&#8221; about it either. I&#8217;ve had a lot of fun with it and wouldn&#8217;t call it a &#8220;debacle.&#8221; It&#8217;s a good way to have fun killing zombies or robots for a while without getting sucked into something that&#8217;s going to capture you for hours or cost you money. Some other free MMOs you could try are DC Universe Online (my favorite), Global Agenda, Tribes Ascend (in beta), and StarCraft II (you have to buy the game, but Battle.net is free). I tried to get interested in Perfect World again, but couldn&#8217;t. Finally, Star Trek Online becomes free to play on January 17. There&#8217;s plenty of variety to choose from, and if you rotate through them in sequence maybe you won&#8217;t get so involved.</p>
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		<title>By: Anonymous</title>
		<link>/gaming/2011/12/from-star-wars-the-old-republic-to-eve-online-keeping-mmos-in-the-friend-zone/#comment-4717</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Wed, 28 Dec 2011 15:44:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=9580&#038;post_type=games#comment-4717</guid>
		<description><![CDATA[I think I was disappointed I couldn&#039;t use my high-end mining lasers against my squeaky opponents. Obviously, if extracting metals from ultra-dense rock is easy, why couldn&#039;t I obliterate some tug boat with a laser because my mining barge is too slow to leave the area. Being in secure space when it happened doesn&#039;t help, either.]]></description>
		<content:encoded><![CDATA[<p>I think I was disappointed I couldn&#8217;t use my high-end mining lasers against my squeaky opponents. Obviously, if extracting metals from ultra-dense rock is easy, why couldn&#8217;t I obliterate some tug boat with a laser because my mining barge is too slow to leave the area. Being in secure space when it happened doesn&#8217;t help, either.</p>
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	<item>
		<title>By: Kenneth Gibson</title>
		<link>/gaming/2011/12/from-star-wars-the-old-republic-to-eve-online-keeping-mmos-in-the-friend-zone/#comment-4712</link>
		<dc:creator><![CDATA[Kenneth Gibson]]></dc:creator>
		<pubDate>Wed, 28 Dec 2011 10:07:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=9580&#038;post_type=games#comment-4712</guid>
		<description><![CDATA[eve online is first and foremost a pvp game. It was probably your fault you were ganked anyway ]]></description>
		<content:encoded><![CDATA[<p>eve online is first and foremost a pvp game. It was probably your fault you were ganked anyway </p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>/gaming/2011/12/from-star-wars-the-old-republic-to-eve-online-keeping-mmos-in-the-friend-zone/#comment-4708</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Wed, 28 Dec 2011 04:17:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=9580&#038;post_type=games#comment-4708</guid>
		<description><![CDATA[Are you talking about STO?]]></description>
		<content:encoded><![CDATA[<p>Are you talking about STO?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>/gaming/2011/12/from-star-wars-the-old-republic-to-eve-online-keeping-mmos-in-the-friend-zone/#comment-4709</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Wed, 28 Dec 2011 04:17:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=9580&#038;post_type=games#comment-4709</guid>
		<description><![CDATA[The VA?]]></description>
		<content:encoded><![CDATA[<p>The VA?</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>/gaming/2011/12/from-star-wars-the-old-republic-to-eve-online-keeping-mmos-in-the-friend-zone/#comment-4707</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Wed, 28 Dec 2011 04:16:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=9580&#038;post_type=games#comment-4707</guid>
		<description><![CDATA[I&#039;m not a WoW fanboy, so your argument fell apart in the first sentence.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m not a WoW fanboy, so your argument fell apart in the first sentence.</p>
]]></content:encoded>
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