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	<title>Comments on: Deus Ex Is The Best Shooter Ever Made, Period</title>
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		<title>By: Anonymous</title>
		<link>/gaming/2011/03/deus-ex-is-the-best-shooter-ever-made-period/#comment-2491</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Sun, 13 Mar 2011 16:39:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=1891&#038;post_type=games#comment-2491</guid>
		<description><![CDATA[Some valid points here. I don&#039;t think the weapons bit mattered as much because any route I chose was always effective (never used the prod, though...). You made enough changes in the plot that it felt like you were a larger part of the story, gameplay allowing. The ending wasn&#039;t great, no, you&#039;re right. Could you see it coming? Yeah, to an extent, it had been building in that direction for a while, but I think ultimately the game in its entirety was an amazing exercise.]]></description>
		<content:encoded><![CDATA[<p>Some valid points here. I don&#8217;t think the weapons bit mattered as much because any route I chose was always effective (never used the prod, though&#8230;). You made enough changes in the plot that it felt like you were a larger part of the story, gameplay allowing. The ending wasn&#8217;t great, no, you&#8217;re right. Could you see it coming? Yeah, to an extent, it had been building in that direction for a while, but I think ultimately the game in its entirety was an amazing exercise.</p>
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		<title>By: Adam Gigante</title>
		<link>/gaming/2011/03/deus-ex-is-the-best-shooter-ever-made-period/#comment-2490</link>
		<dc:creator><![CDATA[Adam Gigante]]></dc:creator>
		<pubDate>Sun, 13 Mar 2011 14:29:00 +0000</pubDate>
		<guid isPermaLink="false">/?p=1891&#038;post_type=games#comment-2490</guid>
		<description><![CDATA[I apologize for my english, but Ih ope you get my message:

a nice game for that time, but at today&#039;s point of view, it was mediocre at best. stealth mode? it was crouching like 10 minutes of gameplay in stupid air shafts! it didn&#039;t make any sense for EVERY structure to have air shafts that would lead you to your goal.

wanna be the action type hero? bs, the game&#039;s &quot;action&quot; part was horrible, a shotgun in the head caused nothing, yeah I know, skill points and so on, but skill point should matter from  distance, not if I shoot someone DIRECTLY in the head.

the choice is yours? bs, the choices you could do had MINIMAL influence on the game and the game&#039;s ending. If you played the game with ALL different choices, you would see the same 90% or more of the game and dialogues. the ending sequences didn&#039;t even matter on the choices you did bevore, as you could just change the ending in the last playing minute.

the plot itself, it was ok, but you could see the outocme a mile away because, as the writer said, it&#039;s all clichés. good guys turn into bad guys, firends become foes, bla bla bla.


]]></description>
		<content:encoded><![CDATA[<p>I apologize for my english, but Ih ope you get my message:</p>
<p>a nice game for that time, but at today&#8217;s point of view, it was mediocre at best. stealth mode? it was crouching like 10 minutes of gameplay in stupid air shafts! it didn&#8217;t make any sense for EVERY structure to have air shafts that would lead you to your goal.</p>
<p>wanna be the action type hero? bs, the game&#8217;s &#8220;action&#8221; part was horrible, a shotgun in the head caused nothing, yeah I know, skill points and so on, but skill point should matter from  distance, not if I shoot someone DIRECTLY in the head.</p>
<p>the choice is yours? bs, the choices you could do had MINIMAL influence on the game and the game&#8217;s ending. If you played the game with ALL different choices, you would see the same 90% or more of the game and dialogues. the ending sequences didn&#8217;t even matter on the choices you did bevore, as you could just change the ending in the last playing minute.</p>
<p>the plot itself, it was ok, but you could see the outocme a mile away because, as the writer said, it&#8217;s all clichés. good guys turn into bad guys, firends become foes, bla bla bla.</p>
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