
Way Too Much Halo
Let’s face it, even as each new iteration has broken bigger and bigger records as they debut, there’s already too much Halo out there. It’s a series that I lost my passion for nearly a decade ago and so buying their games – which seems anti-thetical, I realize – feels like a by-the-numbers affair. Microsoft leans on Halo too much and I’m afraid that Disney may be doing the same thing with a new Star Wars film every year from 2015 on. The series feels clouded by the me-too space marine grabs that have sprung up in all the years since and it no longer has that same special feeling that it does. What I want Halo to be is something it can’t be, but that’s only because it’s what it should have been the whole time: introducing crazy new experiences instead of tipping the hat to commerce.



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