Every Single Article Written by N - All 1343
Minuum Is A New Virtual Keyboard For Your Mobile Device That Will Probably Blow Your Mind
Yeah, they tuck it all into that little line.
I’m all for trying crazy new things when it comes to my phone, but I think SwiftKey has resolved all of the issues I have with typing on it. Enter Minuum, a new keyboard that not only makes three-row keyboarding on phones and tablets look crazy, but introduces a new way of typing for devices that have no surface to touch at all.
The Long Fall Of John Riccitello, The CEO Who Tried To Save Electronic Arts
The man who stepped down as EA’s CEO today.
We’ve all been waiting for this. It’s hard to say exactly when John Riccitello felt the clock was ticking, but so long as his company continued to tank, the knives became sharper with each loud brush. It seems like a fitting note that on the day his company announced compensation for issues related to their first major release of the year, Riccitello put forth his walking papers as CEO of Electronic Arts. To realize the blueprint of Riccitello’s demise, we need to go back to the end of Larry Probst’s tenure, who stepped down in April of 2007 having served sixteen years in the captain’s chair.
End Of An Era: Woman Still Needs To Pay $222,000 For Illegally Downloading 24 Songs
Seven years after the fact, Jammie Thomas-Rasset is having to pay up.
In that pocket of time between the demise of Napster and the rise of services like iTunes, Zune, and Spotify that made legally acquiring music super easy, the RIAA (or Recording Industry Association of America, the front of the music industry) was on the warpath. Using special techniques and the assistance of ISPs, the RIAA brought lawsuits against individuals caught downloading musically. The first to fight the RIAA’s proposed $3,500 settlement was Jammie Thomas-Rasset, who was told to pay up today when the Supreme Court declined to hear her case.
‘Fez’, The Puzzle-Platformer Game, Arrives On Steam May 1
I can see how things could get confusing. Fez, FEZ, yeah?
Fez, the game and not our beloved web site, is finally making its PC debut on Steam starting in May. The first of May, even. The struggle of developer Phil Fish was documented well in Indie Game: The Movie, but the result was a well-rounded platformer that defied a lot of expectations and was honestly pretty crazy when you peeled back the covers. You’ll want to get your Xbox 360 controllers ready.
EA Unveils Free Games For Beleaguered ‘SimCity’ Owners, Is Available Now [UPDATED]
“Isn’t it ironic? Don’t you think?” – Alanis Morissette on Electronic Arts’ server issues
Oh, EA. After a few weeks of continued issues with their big urban planning game, the company unveiled which games were going to be made free to anyone who purchased SimCity before May 25th. This means you still have a week to purchase SimCity and get a free game alongside. Ironically, only quick hands got a hold of which titles those would be because the blog post announcing it is inaccessible because of, ahem, server issues. Perhaps the company should ban liquor around the IT department.
‘Mars War Logs’ Graces Us With Its Presence, Brings New Screens
Awwww, such a cute puppy!
I’d actually never heard of this game before. Mars War Logs, an RPG brawler, comes out this Spring and we’ve got some media to explain what exactly it is. Let’s just say my itch for Mars-based action needs some scratching.
Petroglyph Cancels ‘Victory’ Kickstarter, Should Other Developers Follow?
…except not.
This past Friday, Petroglyph Studios – known for being most of the former Westwood Studios guys who created Command & Conquer some twenty years ago – canceled their Kickstarter for their game Victory. Petroglyph, like so many small developers these days, has been seeking creative and financial independence through crowdsourcing and their WWII-themed RTS/MOBA Victory was their key to the kingdom, but with twenty-six days remaining, the effort was stopped.
FEZ Week In Review #11, 2013: SimCity, Tomb Raider, And Cooler Ranch DLTs
Week 11!
FEZ Week In Review is a weekly series where we go over the stories that mattered most to you in the past seven days, whether gaming, tech, entertainment, or otherwise, we bring them together for you to view in one quick glance! (Oh, and yes, we realize we didn’t do ten of these so far this year. We’re sorry! We’ll get better)
SimCity (PC) Review: An Uncomfortable Reboot [UPDATED]
Once you plop down an Expo Center, your money issues are over.
NOTE: This review originally ran on March 7th, but to reflect the stabilization of Maxis’s servers, the review and score have been updated.
SimCity is a game I’ve long dreamt of. In 1998, a screenshot of a fully 3D SimCity game leaked out, featuring individual Sims driving in individual cars while bank robbers got into gunfights with the police. It was crude-looking, but it was a very exciting promise at best, one that would take Maxis another fifteen years to fulfill. There’s a reason why many contemporary journalists reflect so fondly on the twenty year-old SimCity 2000: it’s the last game in the franchise that brought new ideas to the table and pulled them off successfully. SimCity‘s problem is that it’s still ahead of its time. Having waited so long, would we have died to wait another five years for a perfect game? Is this sample of the future worth it?
Maxis’s Lucy Bradshaw Provides “Straight Answers”, Doesn’t Explain Why ‘SimCity’ Isn’t Offline
“Impossible.” – Maxis
Lucy, no one’s asking you to fall on your sword in a response about the always-on DRM mess that your parent company forced you into for that SimCity game you guys did. It’s okay, there’s no hard feelings, we know where the blame lies, but c’mon now, let’s not pretend we haven’t seen the evidence that a different, far less controversial game lies just under the covers. Let’s take a look at your response, an interesting piece of literature that appears to have been quadruple-checked, note by note.


