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FleshEatingZipper’s Minecraft Server In Pictures – Week 1

Posted by: on October 1, 2012 at 8:47 pm
FleshEatingZipper’s Minecraft Server In Pictures – Week 1

Our ravine has a roof. It’s true! We love glass here, so expect more in the future!

I don’t know if you’re aware, but we have a Minecraft server – check this thread for info and an invite! – and we’re playing on it. A lot. Probably too much even, but let’s not make the calls for therapists, yet. I’d like to take this space, hopefully on a weekly basis, to show off all kinds of new stuff around the server. Got something cool in our server you want to show up? Hit up the comments below!

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City of Steam Developers Release New Journal, Let You Blow Up Barrels

Posted by: on October 1, 2012 at 7:59 am
City of Steam Developers Release New Journal, Let You Blow Up Barrels

Videogames have allowed me to become the pyromaniac I could never be.

Mechanist Games has been hard at work on their upcoming post-Steampunk MMO City of Steam. We got a chance to play it a few months ago during one of the game’s Alpha access weekends and it’s pretty nifty. Well, the team has released a new Development Journal in which they explain their working relationship with the Unity game engine (which is popping up everywhere) and, well, barrels. Yep, barrels.

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FleshEatingZipper Has A Minecraft Server, Pics And Invite Inside!

Posted by: on September 28, 2012 at 4:46 pm
FleshEatingZipper Has A Minecraft Server, Pics And Invite Inside!

Welcome to Ravine City!

We at FleshEatingZipper are no strangers to Minecraft. We’d run a server before, but it wasn’t on dedicated hardware. Now that we’re capable of doing so, we now have a permanent server that we’ll be able to do crazy stuff with and guess what? We want you in here, too! Let me bring you up to speed with our progress and we’ll show you how to get in on this slice of sexy Minecraft action!
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Looper Review: Time Travel Done Absolutely Right

Posted by: on September 27, 2012 at 8:02 am
Looper Review: Time Travel Done Absolutely Right

I was blown away by it, too.

As a kid who grew up on Star Trek, I know first-hand the benefits and pitfalls of a time travel plot. Trek was often light-hearted about its implementation, almost to the point of using it as a silly contrivance, but other forms of the fiction dare to be more adventurous. If investigated too deeply, time travel can truly bury the audience in mind-fuckery. The most drastic point I can think of would be Shane Carruth’s ultra-indie flick Primer, in which the time you spend inside the time machine translates to how far back in time you go. That film explores how one manages paradoxes and the multitude of timelines you create when you make multiple trips, which is havoc for something as elegant as a narrative. While not quite the brain freeze that Primer was, thankfully, Looper engages that kind of deep, exploratory time travel with incredible flare and gobs of delicious violence.

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The Game Genome Is To Android Games As Pandora Is To Music

Posted by: on September 26, 2012 at 9:58 am
The Game Genome Is To Android Games As Pandora Is To Music

Select some stuff, find some games!

It’s not a problem exclusive to Android, but finding games in the Play Store, especially ones you actually want to play, can be a trial. Sure, you can claw up and down the Top Selling lists, but then you’re just seeking better-selling versions of what you might be into. And then you’re missing out on games just because they’re not selling right there and then. And you can search web sites and read reviews, but in the end, you just don’t have enough info. So how do you solve the Recommendation issue? You get something the Game Genome project.

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XCOM: Enemy Unknown Single-Player Demo Leaves Me Feeling Lukewarm

Posted by: on September 25, 2012 at 7:47 am
XCOM: Enemy Unknown Single-Player Demo Leaves Me Feeling Lukewarm

And boom goes the Sectoid.

Hmmm. Look, you already know my position on X-COM. As of E3, you even knew what my feelings were about the new XCOM: Enemy Unknown, at least in video form. But now that I’ve been able to get my hands on with Firaxis’ reinvention of the nearly twenty year-old series, and not just a multiplayer skirmish thing, but the actual campaign I’ve been waiting years for, I… just don’t know. I just don’t. Let me reveal Enemy Unknown’s secrets to you and hopefully not get hung up on a slight demo.

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The Office Now In Its Final Season, Thank God

Posted by: on September 24, 2012 at 8:43 am
The Office Now In Its Final Season, Thank God

This show is still on.

I didn’t start watching the US version of The Office until the fifth season and that was only because I needed something to fill my Hulu queue. I’d been interested in picking up the previous seasons on DVD for ages and the online service finally gave me a (free) reason to get into the series. I hate TV, but I love The Office. Loved The Office, really.

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Jelly Bean OTA Update Finally Arrives On Verizon’s Galaxy Nexus

Posted by: on September 24, 2012 at 7:53 am
Jelly Bean OTA Update Finally Arrives On Verizon’s Galaxy Nexus

Jelly Bean, baby!

I’d been pondering for the past few weeks whether I wanted to root my Galaxy Nexus, slap on Clockwork Mod, find a good Jelly Bean ROM, and then go through the hassle of re-downloading all my apps and changing all my preferences. This morning as I woke up, I was spared such a fate when my phone woke me up with a system update, JRO30O in particular, right over the air. Within ten minutes, my phone was in Jelly Bean land, finally.

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Iron Sky Review: Space Nazis On The Moon? Okay!

Posted by: on September 21, 2012 at 3:05 pm
Iron Sky Review: Space Nazis On The Moon? Okay!

No, it’s not Sky Captain…

Well, this is a weird one. In the first moments of Iron Sky, a pair of astronauts land on the moon and as they survey the landscape (sorry, moonscape) they come under fire by moon Nazis. Thus sets off two storylines: a Sarah Palin-esque President of 2018 is mad that her botched moon landing might cost her the election and the simultaneous unveiling of an entire Nazi society that has thrived on the moon since they left the Earth at the end of WWII. Yeah.

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Home Review: Intimate Indie Horror For The Price Of A Gordita

Posted by: on September 20, 2012 at 11:50 pm
Home Review: Intimate Indie Horror For The Price Of A Gordita

Humble graphics frame a grisly story.

It’s super easy to play off Home’s humble visual motif. Haha, that guy in the masthead looks like a crappy version of Mario, how can it possibly generate the creeps? Assembled by Benjamin Davis and available for $2.99 on Steam (admittedly, I don’t know the street value of a Gordita off-hand, but it has to be close to that), Home is a classically-trained creepfest well worth your dollars.

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