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Star Wars: The Old Republic – The Review. Includes The Story, So Far.

Posted by on December 16, 2011 at 12:15 pm

The game is now up and running – it has been for 3 full days now – and things are going very smoothly. Little has changed since the video preview we did and the changes which have occurred are all for the better so I can comfortably review this game as I had done in my mind before the release, but with more conviction.

The early game access program created many hurt feelings, almost all with people who felt they were entitled to play on day 1 when they’d only pre-ordered a week before EGA began but all in all went very smoothly.

Don’t listen to the people who are screaming “worst launch ever” because they don’t even seem to realize that “launch” hasn’t occurred yet and they’re just mad because their friends / enemies got in before they did.

The tiered roll-out of the EGA was well handled and well executed, with good communication from staff as to what was happening and when. I have no complaints and can find no fault.

As one would expect from a game which had 1.21 jigga-pre-orders, there are some server queues but those are being overstated. I waited longer to get in during beta than I have since EGA began, with my longest wait during EGA being under 5 minutes. I know some people who have reported waits as long as 15 minutes but come on…it’s EGA week…everybody and their sister is playing all at once. Also, it should be said that BioWare is opening new servers on a regular basis.

Even with full servers and heavy traffic, there is very little in the way of perceptible lag. I think I got some mob-position lag for about 10 seconds last night and that was barely even worth mentioning. After that, things were smooth as silk.

At this time, the worlds are all instanced, meaning that when a zone hits a certain number of players, it will spawn a new instance and anyone entering that zone will be placed there. This helps keep area traffic down to reduce competition for quest items and mobs and also reduce graphics lag due to overcrowding. Some people hate this, some think it it a good idea. I, for one, think it is a great idea but I am not the type who needs the entire server to see what gear I have in order to feel validated so I don’t care how many people are in my zone as long as I can play without getting kills stolen and getting laggy from having 15,000 people on-screen at once.

My understanding is that BioWare will be removing instancing once the server populations stabilize. Again, I don’t care.

The graphics are smooth and sharp, not cartoony as some people have alluded to…at least they’re not as cartoony as some OTHER big name mmo’s…and the combat and environmental animations are crisp, well though out and nicely implemented. The voice overs are top notch and the conversation options are standard BioWare brand…smooth as a top-shelf vodka and the sound effects are nothing short of amazing.

The story lines and class quests are also well done with good writing and good structure, clear cut goals and create good immersion into the character’s progression and the crafting and resource gathering systems are pure joy. You don’t have to farm mats endlessly, you can just send your crew off to do it for you, which means less time farming and more time slaughtering everything that breathes.

So let’s break this down into the good, the bad and the ugly.

The Good

Just about everything.

The story, sounds, graphics voice overs character progression and conversation systems are top notch.

Gameplay is smooth and sharp with good animations and a high level of immersion.

A wide range of UI and gameplay customization options makes the game tailorable to your personal tastes.

The crafting and gathering system is, in a word, sex.

Huttball. What else can possibly be said

The Bad

Space combat feels limited due to the fact that you are basically on rails, with no option to choose where YOU want to fly, basically making it a mini-game. This is ok but it has some people disappointed. Here’s hoping BW will open that up.

There seems to be a broken side quest in the very early stages of the game…either it is broken or I’m too blind to see chests full of items which are supposed to be collected. Either way, they should sort that out.

The Ugly

My companion – Khem Val. Seriously…he’s UGLY.

And that’s it.

So to sum up: Star Wars : The Old Republic is a damned solid addition to the MMO genre and should definitely not be passed over, by anyone. Solid gameplay, good graphics and great sound make this an artfully stunning piece of work that’s also a lot of fun to play. Lots of exploration and crafting options means the game has a lot of replayability and I don’t see anyone not making an alt or 9 for just those purposes.

There are a couple of small snags in the fabric, which keep this title from earning the top score but, as they say, nothing is perfect.

That having been said, I have no problem enthusiastically recommending this title to any fan of RPG games and especially not to my friends, who look to me for advice but will lynch me if the advice turns out to be bad.

So what are you waiting for?


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9/10 FleshEatingZipper

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  • Anonymous

    Unless your a fan of Star Wars Knights of the Old Republic, this game is pretty much a waste right now.  The only thing good it has going for it is the main story.  Even though I have a decent computer, I have to set everything to low to be lag free.  The game looks horrible at these settings.  The UI is awful looking and hard to use coming from someone who has an highly modded WoW interface. 

    I hate that you can not customize your lightsaber correctly.  Everybody pretty much carry the same colors.  The awful looking Black-Yellow or Red.(Sith)  No individuality especially at higher levels when light side and dark side restrictions kick in.  I wish they would have let you choose which ever color you want, even if it means crappy stats.  I rather have a bad-stat purple than a good stat any-other-color.  The black-color and higher stats should have been rare, not the purple, cyan, and whatever normal colors to be more individual.  More choice in companions also would have been nice.

    Neutral items that are forbidden by lightside and darkside users should have been included in the game also.

    I’m going to wait a couple months until I either get a new PC and let them really get into polishing the game.

    • I’m not intending to flame you here but…

      You just told me you dislike the game for 3 reasons…

      1) Your pc can’t handle the graphics.
      2) Your highly modified wow UI looked better.
      3) You don’t like the color of your lightsaber.

      WoW misses you. Please go back.

      • TheBaldr

        Well you are a flame, you you are obviously a fanboy.  You should not be writing if you can’t handle criticism and attack your readers.  Then you threaten to blacklist them on facebook and delete comments just to save face.

      • ACMiller

        Geez, for a reviewer you sure are getting upset about other’s opposing views of the game. This guy just stated his opinion (which is exactly what you did in your review), and you want to tell him to go back to wow? Seems a bit harsh

        • lol, I’m not upset I. the slightest. I’m just saying that if he hates the game so much, why even bother to comment on a review. I’m sure he would be happier doing other things.

          • ACMiller

            Ah, well I’m new to the site, just seemed like a bit of a harsh reply to what seemed to be a fairly innocent post.

            Like I said, I didn’t hate the game, it just didn’t grab me.

          • Yeah, certainly some people won’t be gripped by it.  Nothing is loved by everyone.  I, however am absolutely loving it.  Enjoyed it beta, liking it even more now that I know I’m not going to get reset again :P

            And, like I said, it is certainly more fun with people to hang with.  Some of the heroics are a blast.

  • If you can stomach ancient mechanics, slow paced combat against multiple but horribly pathetic enemies, magic homing lasers, and writing which is just plain ok (its not uncharted series caliber story) And to top it all off force you to do simple standard mmo quests but force you to listen to the backstory of every single stupid squabble.  Then this is the game for you!

  • NoobNurta

    Your comments about queues not being that bad and the longest reported time is 15min is total BS!  I did the prelaunch guild thing and was placed on a server with all my friends and my queues have been 1hr+.  Are you kidding me in saying it’s blown out of proportion?  I just spent nearly 1hr in queue only to get disconnected and am now in queue again.  I liked your article about the story and was with you until you made comments saying people are over reacting about queues.  I don’t know what phase of beta you were in but until November I never endured a queue and I was in beta for MONTHs.  

    • I’m sorry if my statement was taken out of context. What I mean is that I, personally, know people who have reported 15 minute queues. I have heard rumors of queues being much longer.

      That being said however…welcome to an MMO launch. if you didn’t know there would be massive queues it just means this is your first…or you have a bad memory.

      Also, the final stress test weekend, when they let the third wave in…I had a queue but it wasn’t long.

  • ACMiller

    I played in the beta for the last month or two, and I was underwhelmed. Felt largely like a single player game for most of it.

    Not a bad game by any stretch, it just didn’t make me want to subscribe. I have a few friends playing though and if they enjoy it enough I may give it a shot since I didn’t know anyone in beta. Maybe with friends it’ll be more interesting.

    • It is definitely a lot more fun when you have people to group with and run the heroics, etc…

  • Berdugo

    Great review and introductory post for those not familiar with the lore. This was spot on with how I felt during launch and beyond. This is a well polished game, even my girlfriend is enjoying it (this is her first MMO). It doesn’t deviate much from the old MMORPG mold, but being able to outfit your companions and ship makes it feel like you’re developing multiple characters all at the same time. The story on some worlds can get uninteresting at times, even boring, but the scripted instances/conversations with NPCs are fun especially when done with other players. Haven’t reached endgame yet, but with this kind of quality at this point in time, the potential of this game to keep getting better is high.

    Bioware, don’t drop the ball on this one!